Introduction (for those who dont care):
Hi. I'm currently developing a drag racing game in the style of the beloved Street Rod and I'm kinda new to cars in general. Im reading about tuning as is the main focus of the game but almost everything i find is more or less for modern cars (like computers and chips). I found some interesting articles about basic mods you can do to any car, but i guess is better to ask people who knows about it in case im missing something.
What modifications can you do to cars (specially the engine) from the 90's and back?
At this link there's a excellent explanation about the main modifications (https://www.hks-power.co.jp/en/basic_tuning/02.html) you can do to an engine, but I don't know if you can fit an intercooler or a turbocharger to a ford falcon from the 70's.
I want to know about not overly complicated modifications that i can include in the game (maybe take the concept and make it real simple) that would be fun to use.
Taking the link i provided, if i wanted to change the camshaft for example for a performance one, i dont want to put the options like:
1 - stock camshaft.
2 - sport camshaft.
3 - performance camshaft.
I would want something more immersive (but simple, this is key) like presenting a bunch of camshaft parts and then the player would need to pick the right one for the car's engine. Take this as an example:
For example, take this info from a 1964 Ford Falcon:
Engine manufacturer: Ford Falcon Six 144
Engine type:spark-ignition 4-stroke
Fuel type: petrol (gasoline)
Fuel system: carburetor
Charge system: naturally aspirated
Valves per cylinder: 2
How would you present the modifications for that engine?